If you are trying to add a dialogue and event system to your game to create complex branching narratives and allow players to progress and react, Creating Dialogue and Events in Godot Tutorial is for you!
Here, you will learn a great deal about the Godot game engine and design more scalable projects. You will work with GD scripts and use object-oriented design principles such as Inheritance, Encapsulation, and Abstraction. The instructor will help you use designed patterns and keep your projects more organized.
This course is perfect for students who know the essentials of Godot, but it could also benefit first-time game developers. Experienced 2d game developers who want to learn to create 3d games can also join this class and use the knowledge!
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